Penerbit: FKIP Universitas Lampung
P-ISSN: 2775-4367
E-ISSN: 2580-9504
DOI:
Fakultas Keguruan dan Ilmu Pendidikan Umum Arsitektur
Artikel (67)
Aktivitas Permainan Kartu Huruf Bergambar Meningkatkan Perkembangan Keaksaraan Anak
Problem in this research was the low literacy development in children group B at TK Negeri Pembina Bandar Lampung. This research aims to determine the effect of card game activity on the literacy development of children group B. The population is all student of B4 group aged 5-6 years at TK Negeri w...
Jurnal Pendidikan Anak; Vol 3, No 1 (2017): Jurnal Pendidikan Anak | 2017
Aktivitas Permainan Kartu Huruf Bergambar Meningkatkan Perkembangan Keaksaraan Anak
Problem in this research was the low literacy development in children group B at TK Negeri Pembina Bandar Lampung. This research aims to determine the effect of card game activity on the literacy development of children group B. The population is all student of B4 group aged 5-6 years at TK Negeri w...
Jurnal Pendidikan Anak; Vol 3, No 1 (2017): Jurnal Pendidikan Anak | 2017
Pendekatan Beyond Centers and Circle Time (BCCT)
This study aimed to describe the learning by using the Beyond Centers and Circle Time (BCCT) approach in Alam Kreasi Edukasi kindergarden. This research used qualitative type. Techniques of collecting data through interviews, observation, and documentation. Data validity used triangulation with diff...
Jurnal Pendidikan Anak; Vol 3, No 1 (2017): Jurnal Pendidikan Anak | 2017
Bermain Sensorimotor Meningkatkan Kreativitas Anak Usia Dini
The Problem in this research was children low creativity at Tunas Harapan Kindergarten Sidowaras. The purpose of this study was to determine the correlation between sensorimotor play and children creativity. This study was used quantitative research. Research methodology was correlational. The popul...
Jurnal Pendidikan Anak; Vol 3, No 1 (2017): Jurnal Pendidikan Anak | 2017
Pendekatan Beyond Centers and Circle Time (BCCT)
This study aimed to describe the learning by using the Beyond Centers and Circle Time (BCCT) approach in Alam Kreasi Edukasi kindergarden. This research used qualitative type. Techniques of collecting data through interviews, observation, and documentation. Data validity used triangulation with diff...
Jurnal Pendidikan Anak; Vol 3, No 1 (2017): Jurnal Pendidikan Anak | 2017
Bermain Sensorimotor Meningkatkan Kreativitas Anak Usia Dini
The Problem in this research was children low creativity at Tunas Harapan Kindergarten Sidowaras. The purpose of this study was to determine the correlation between sensorimotor play and children creativity. This study was used quantitative research. Research methodology was correlational. The popul...
Jurnal Pendidikan Anak; Vol 3, No 1 (2017): Jurnal Pendidikan Anak | 2017
Perkembangan Kreativitas Melalui Bermain Fun Cooking
The problem of this research was the low development of creativity on cognitive aspect through handicraft in children aged 5-6 years old. The purpose of the research was to find out the differences of playing activity before and after given the fun cooking activity and the influence of fun cooking a...
Jurnal Pendidikan Anak; Vol 3, No 1 (2017): Jurnal Pendidikan Anak | 2017
Pengenalan Lambang Bilangan Anak Usia Dini Melalui Permainan Engklek
The problem was low level of children development in knowing the symbol of numbers. This research aimed to find out the influences of engklek game toward children symbol of number development in group B Tunas Melati II kindergarten at Sub Natar South Lampung Regency. Research methods was pre-experim...
Jurnal Pendidikan Anak; Vol 2, No 1 (2016): Jurnal Pendidikan Anak | 2017
Perkembangan Kreativitas Melalui Bermain Fun Cooking
The problem of this research was the low development of creativity on cognitive aspect through handicraft in children aged 5-6 years old. The purpose of the research was to find out the differences of playing activity before and after given the fun cooking activity and the influence of fun cooking a...
Jurnal Pendidikan Anak; Vol 3, No 1 (2017): Jurnal Pendidikan Anak | 2017
Bermain Peran Mikro Meningkatkan Kemampuan Berbicara Bahasa Indonesia Anak Usia Dini
The problem of this research was the low ability of children to use Indonesian language when communicating in Kartina Nusawungu Kindergarten. The purpose of this research was to determine the influence of micro role playing activity toward children Indonesian language speaking skill ability. The res...
Jurnal Pendidikan Anak; Vol 2, No 1 (2016): Jurnal Pendidikan Anak | 2017