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Menampilkan 1004 artikel yang diawali dengan huruf "D"
Development of Augmented Reality (AR)–Based Interactive Geography Learning Media to Improve Students’ Learning Outcomes
Oleh: Apriyani, Sefia, Utami, Rahma Kurnia Sri , Utami, Dian
In the era of rapidly developing technology, the need for innovation in education is becoming increasingly important, especially in introducing abstract and complex concepts, such as those found in geography learning. However, the limitations of conventional learning media sometimes make it difficul...
Penerbit: Universitas Lampung
Development of Augmented Reality Flashcards as an Innovative Learning Media on Linear Motion
Oleh: Khasana, Intan, Viyanti, Viyanti, Suyanto, Eko
This research is a development research that uses the ADDIE Design Research and Development (R&D) model which consists of 5 stages, namely analysis, design, development, implementation, and evaluation. The purpose of this study is to describe the validity and practicality. Augmented reality-assisted...
Penerbit: FKIP Universitas Lampung
Development of Augmented Reality Learning Media as an Interactive Visual Educational Tool in Computer Component Learning
Oleh: Dewiyanti, Intan, Firdaus, Rangga, Saputra, Bayu
Objectives: Computer component learning at MTs Negeri 1 Pringsewu still uses conventional methods (lectures, images, projectors) with limited interactivity. Laboratory conversion to classrooms restricts hands-on practice, resulting in low student interest and achievement (only 50% meet Minimum Compl...
Penerbit: Jurnal PPS-TP: Jurnal Pendidikan Analisis, Aplikasi Teori dan Hasil Penelitian
Development of Augmented Reality-Based Interactive Learning Environment for Enhancing Learning Outcomes of Fifth-Grade Students on Indonesian Cultural Diversity
Oleh: Sari, Novita Wulan, Aeni, Kurotul
Development of Interactive Learning Environment Based on Augmented Reality to Improve Learning Outcomes of Grade V Students on the Material of Indonesian Cultural Diversity. Purpose: This study was aimed at creating an interactive learning environment by utilizing Augmented Reality (AR) technology t...
Penerbit: FKIP Universitas Lampung
Development of Bilingual Mathematics Questions Based on Sidoarjo Local Wisdom for Two-Variable Linear Equation Systems
Oleh: Nur Atiqoh, Ustadzah, Ayuningtyas, Nurina, Widadah, Soffil
This development research aims to produce bilingual mathematics questions on the topic of a Two-Variable Linear Equation System based on the local wisdom of Sidoarjo, Indonesia. The study employed the 4-D development model, encompassing the stages of Define, Design, Develop, and Disseminate. The stu...
Penerbit: Faculty of Teacher Training and Education
Development of Blended Learning-Oriented Worksheets to Train Students Metacognitive Skills on The Rate of Reaction Material
Oleh: Mustafidah, Eka Hidayatul, Azizah, Utiya
During the Covid-19 pandemic, blended learning became one of the innovations in learning. This study aims to develop blended learning-oriented worksheets to train students' metacognitive skills on the rate of reaction material. This research method uses the ADDIE model. The instruments used are vali...
Penerbit: FKIP Universitas Lampung
Development of Blog-Based Partuturon Materials on Local Content Subjects to Improve Children's Cultural Literacy at SD Negeri 200309 Purwodadi Padangsidimpuan
Oleh: Harahap, Anna Leli, Yulianda, Asri, Nasution, yuannisah Aini
This study aimed to evaluate the effectiveness of blog-based partuturon materials in enhancing cultural literacy among students at SD Negeri 200309. The research employed a Research and Development (R&D) methodology, focusing on product development and effectiveness evaluation in an educational cont...
Penerbit: Universitas Lampung
Development of Canva-Based "PANDERA" Learning Media to Enhance Elementary Students’ Understanding of the Five Human Senses
Oleh: Gunadi, Radila Putri, Sujana, Atep, Ismail, Ali
Development of Canva-Based "PANDERA" Learning Media to Enhance Elementary Students’ Understanding of the Five Human Senses. The topic of human senses is a crucial component of the fifth-grade elementary school curriculum. However, due to its abstract nature, it can be challenging for students to g...
Penerbit: FKIP Universitas Lampung
Development of Canva-Based SUKA SASA Interactive Multimedia to Improve Elementary School Early Reading and Numeracy Skills
Oleh: Wijayanto, Zainnur, Rochmiyati, Siti, Hidayat, Rosidah Alim
Development of Canva-Based SUKA SASA Interactive Multimedia to Improve Elementary School Early Reading and Numeracy Skills. Technological developments encourage innovations in learning media that can facilitate the delivery of material and create more engaging learning experiences. This study aims t...
Penerbit: FKIP Universitas Lampung
Development of CBT Based Question Instruments Using WQC Application to Measure HOTS
Oleh: Wulandari, Anggun, Suyatna, Agus, Viyanti, Viyanti
This study aims to develop an instrument for HOTS questions with the help of the Wondershare Quiz Creator application on Momentum and Impulse materials with design and material feasibility, suitable settings for HOTS questions with four types of HOTS questions, namely Multiple Choice, Multiple Respo...
Penerbit: Jurnal Pembelajaran Fisika
Development of Character Education-Based Modules to Improve Student Learning Outcomes on Ecosystem Material
Oleh: Dongoran, Pitri Hairani, Ulfa, Syarifah Widya
The research aims to develop educational, practical and effective character-based modules of valid, practical and effective ecosystem material. The study was conducted in SMAS Yayasan Reis Cendikia Tembung, Medan. In this study, research and development methods with model 4D. The results show assess...
Penerbit: FKIP Universitas Lampung
Development of Cheerful Ludo Math Integrated With Tgt Model for Solving Fifth Grade Mathematical Story Problems
Oleh: Ratnasari, Esti Ayu, Nugraheni, Nursiwi
Abstract: The purpose of this research is to develop a ludo media called cheerful math ludo (Domaria), which is integrated with the TGT model to solve fifth-grade math story problems based on the material of the volume of space. The type of research used is R&D with the Borg and Gall model. The stag...
Penerbit: FKIP Universitas Lampung
Development of Chemical Literacy Test Instruments on Electrolyte and Nonelectrolyte Solution Topic
Oleh: Minata, Zelen Surya, Parlan, Parlan, Suryadharma, Ida Bagus
This study aims to develop items about chemical literacy in electrolyte solution materials and nonelectrolyte solutions. This research applies research and development methods with ADDIE development model (Analysis, Design, Development, Implementation, and Evaluation). Instrument trial samples of 13...
Penerbit: Universitas Lampung
Development of Chemical Representation-Based Modules on Materials Interaction Between Particles
Oleh: Rosilawati, Ila, Margareta, Maya, Tania, Lisa
Abstract: Development of Chemical Representation-Based Modules on Materials Interaction Between Particles. This study aims to develop and determine the validity/feasibility of the module, as well as to describe the responses of teachers and students to the chemical representation-based module on the...
Penerbit: Universitas Lampung
Development of Chemistry LKPD Based on TPACK Using the Problem Based Learning (PBL) Model on Hydrocarbon Topics
Oleh: Sirait, Martina, Simatupang, Patricia, Simanjuntak, Evalina Br
The purpose of this study to develop TPACK-based LKPD using PBL model to see the extent to which the use of LKPD and practicum can improve student learning outcomes on hydrocarbon materials. The research method used is Research & Development (R & D) with 4D models (define, design, develop and dessem...
Penerbit: Universitas Lampung